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Product sensestandard
Design a product that helps parents manage their kids' screen time.
How to approach it
Ask the age of the children. Rules for a six-year-old and negotiations with a fifteen-year-old need very different products.
How a strong answer opens
“I'd like to know the children's ages first. Setting rules for a six-year-old and negotiating with a fifteen-year-old need very different products.”
Outline of a strong answer
Try answering out loud for a few minutes before you open this.
- Clarify children's ages and devices in the home
- Pick parents of 10 to 13 year olds
- Pain points: arguments, workarounds, no view across devices, all-or-nothing limits
- Ideas: shared goals with the child, earned time, cross-device dashboard
- Trade-off: parent control versus child trust and autonomy
- Measure family conflict reports and whether agreed limits hold
Where this question usually goes wrong
Building a pure control tool for parents and ignoring that teenagers work around strict limits, which turns the product into a source of family fights.
Learn the method
Prioritize and defend the trade-offs in Module 1, Product sense and design.
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